Category: Software

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Quick Quotes: WWDC 2009 Edition

Editor’s Note, March 29, 2010: For about six weeks during summer 2009, and following my April 30 layoff from eWEEK, I put out my shingle as an independent analyst. I had worked as an analyst for JupiterResearch from 2003 to 2006. But the role just didn’t feel right, particularly given the economy. This post represents a feature of “quotes” for journalists to use in their stories.

This second installment of Quick Quotes focuses on Apple’s announcements from the Worldwide Developer Conference.

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You Phone Home, I Hang Up

Tonight, I removed Adobe’s Lightroom 1.3 from my computer. Maybe that makes me part of the so-called “tinfoil” hat crowd. I’m deeply concerned about Adobe collecting information, in apparently disguised fashion, from users of its products.

I don’t buy Adobe’s excuses. Creative Suite 3 isn’t freeware. People buying the software can pay as much as $1,800 (street price), depending on CS3 version. Adobe feels free to mine information from these customers, without even asking their permission? Shame on Adobe. I would remove Acrobat and Flash, if so many Websites didn’t use the software. I’m mad! 

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Apple Answers ‘What If’

Nearly two weeks has passed since Apple released Boot Camp, and I’ve said absolutely nothing on my personal blog about the software. The reason: I would never run Windows on a Mac that I own.

Boot Camp makes sense for people who think they might need Windows or have actual, occasional need. The software answers the question, “What if I need Windows?” But that’s a psychological more than real concern for most, potential Mac switchers. I’m convinced that most people thinking they might need Windows won’t. I know people who can’t throw away stuff, even if they haven’t used it for years, because of the “What if I need it” question. The barrier, while psychological, is real.

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Bad Internet Explorer

I am just so upset, I won’t much blog tonight. I had just finished a long post on last night’s “24” and decided to put in a photo. When I uploaded the image, I got a warning on the Internet Explorer 7 Beta 2 Preview toolbar about blocked content. The browser had blocked the image from loading. OK. No big deal. I clicked the option to allow the content, which instead cleared the browser window and my post.

Upset? Upset? There are no words. This is the second time in less than a week where I lost a long blog post to Microsoft beta software—Friday on my work blog and now on my personal blog. 

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Because I’m a Risk Taker

I feel more comfortable hanging myself out in the wind over here on my personal site than my work blogsite. Normally, that’s where I’d put a post like this one, but there is just too much chance my speculation is wrong. So…regarding Apple’s mystery announcement planned for tomorrow, I’m ready to make a prediction.

For some time, I’ve suspected that Apple might have a an iTunes-like video service in the works. And that’s where I’ll place my bet on tomorrow’s announcement, a video service, perhaps with music videos, TV content, and video podcasts. I’ll go further and predict a video-capable iPod and (if Apple is smart) Mac repositioning around digital entertainment. 

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Search as the New User Interface

In my next blog post, I plan to write about good design. As prelude, I offer my May 23, 2005, column for Betanews:

In 1984, Apple’s Macintosh introduced the world to the graphical user interface, eventually changing how people interact with computers. The GUI may not have been Apple’s idea—great credit there goes to the folks at Xerox Palo Alto Research Center—but the company did deliver the first meaningful, commercial product.

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Must Be: Familiar, Approachable, Extending and Better Enough

My prevailing thinking on why high-tech products succeed or fail boils down to four criteria. Editor’s Note 2/8/2014: I expanded the number to eight and wrote book about them: The Principles of Disruptive Design.

A product must:

  1. Build on the familiar
  2. Do what it’s supposed to do really well
  3. Allow people to do something they wished they could do
  4. When displacing something else, offer significantly better experience